ECCV 2026 Workshop

Agent in World: Living Worlds with Interactive Agents

A half-day workshop on interactive intelligence at the intersection of generative world models, embodied agents, visual foundation models, games, simulation, and human-world interaction.

Venue
ECCV 2026
Date
September 8, 2026, 8:30 - 12:30

Overview

Can an agent live in a world?

Recent breakthroughs in generative world models and generative agents have opened a path toward living worlds: dynamic, persistent environments where agents perceive, communicate, act, and evolve together with the worlds they inhabit.

Agent in World studies the gap between passive generation and static embodiment. Instead of treating environments as visual backdrops or agents as task executors, the workshop frames agents and worlds as reactive, intelligent participants in the same evolving system.

Workshop Scope

We invite researchers from computer vision, graphics, robotics, games, simulation, HCI, machine learning, and AI safety to discuss how visual foundation models can connect pixels, action, interaction, and long-term behavioral coherence.

Interaction Axes

From isolated agents to living systems

01

NPC to NPC

Social intelligence, perception, communication, collaboration, emotion, and long-term relationships.

02

NPC to World

Physical intelligence, manipulation, procedural change, and reactive environment dynamics.

03

Living Systems

Collective populations interacting inside shared worlds with emergent social and physical behaviors.

04

Massive Interactions

Human intervention, user control, mixed-initiative world editing, and interactive storytelling.

Topics of Interest

  • Generative models for NPC behavior, memory, personality, dialogue, and decision-making.
  • Generative world models for interactive environments, procedural content, and dynamic scenes.
  • Physics-aware environment representations, simulators, datasets, benchmarks, and evaluation protocols.
  • Applications in next-generation NPCs, games, social VR, metaverse systems, training, simulation, and AI-driven storytelling.
  • Ethics, safety, controllability, and responsible deployment of interactive agents in generated worlds.

Call for Papers

Submission Tracks

Non-proceedings Track

Original short papers, position papers, benchmark proposals, datasets, systems, demos, and early-stage research are welcome. Accepted submissions will be presented at the workshop but will not appear in the official ECCV proceedings.

Proceedings Track

Original research papers seeking formal workshop publication are invited to submit to the proceedings track. Accepted papers in this track will follow the official formatting, review, and camera-ready requirements announced with the submission instructions.

Published Work Track

We welcome recently published or accepted work relevant to interactive agents, world models, games, simulation, embodied AI, and human-world interaction. This track is intended to broaden discussion and connect active communities; submissions will be considered for talks or posters.

Important Dates

  • Submission deadline: July 25, 2026 20:59 GMT+9 (July 24, 2026 23:59 AoE)
  • Decision notification: August 5, 2026
  • Internal camera-ready deadline: August 12, 2026
  • Workshop: September 8, 2026, 8:30 - 12:30 at ECCV 2026

Submission Site

Submit your work through the AIW 2026 OpenReview page.

OpenReview Submission

Program

Tentative Half-Day Schedule

Opening remarks and workshop vision
Keynote 1 and Keynote 2
Oral session: Contributed papers
Coffee break and Poster session
Keynote 3 and Keynote 4
Industry demo session
Challenge presentation and award
Best paper award and closing remarks

Invited Speakers

Confirmed and tentative keynote speakers

Yilun Du

Confirmed

Yilun Du

Assistant Professor, Harvard University

Lianhui Qin

Confirmed

Lianhui Qin

Assistant Professor, UC San Diego

Jinwei Gu

Confirmed

Jinwei Gu

Principal Research Scientist, NVIDIA

Taku Komura

Confirmed

Taku Komura

Professor, The University of Hong Kong

Haiyang Liu

Tentative

Haiyang Liu

Alaya Lab (Tokyo)

Organizers

Research across vision, graphics, agents, and worlds

Organizers

Zhixiang Wang

Zhixiang Wang

Alaya Lab (Tokyo)

Yichen Peng

Yichen Peng

Institute of Science Tokyo

Haiyang Liu

Haiyang Liu

Alaya Lab (Tokyo)

Advising Team

Kaipeng Zhang

Kaipeng Zhang

Alaya Lab (Tokyo)

Erwin Wu

Erwin Wu

Institute of Science Tokyo

Bo Zheng

Bo Zheng

Alaya Lab (Tokyo)

Jinwei Gu

Jinwei Gu

NVIDIA

Taku Komura

Taku Komura

The University of Hong Kong

Ming-Hsuan Yang

Ming-Hsuan Yang

University of California, Merced / Google DeepMind

Contact

Questions?

Please contact the workshop organizers at wangzx1994@gmail.com, haiyangliu1997@gmail.com, or yichen.p.8896@m.isct.ac.jp.